Programming Lego Mindstorms NXT Books

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Programming Lego Mindstorms NXT


Programming Lego Mindstorms NXT
  • Author : Owen Bishop
  • Publisher : Syngress
  • Release : 2008-06-30
  • ISBN : 9781597492782
  • Language : En, Es, Fr & De
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A guide to programing a robot using NXT-G and Microsoft VPL includes ten robot-specific projects that demonstrate how to expand a robot's capabilities and is accompanied by a DVD containing e-text, programming code, and a link to an accompanying Web site.

The Art of LEGO MINDSTORMS NXT G Programming


The Art of LEGO MINDSTORMS NXT G Programming
  • Author : Terry Griffin
  • Publisher : No Starch Press
  • Release : 2010
  • ISBN : 9781593272180
  • Language : En, Es, Fr & De
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The Art of LEGO MINDSTORMS NXT-G Programmingteaches you how to create powerful programs using the LEGO MINDSTORMS NXT programming language, NXT-G. You'll learn how to program a basic robot to perform tasks such as line following, maze navigation, and object detection and how to combine programming elements (known as blocks) to create sophisticated programs. Author Terry Griffin covers essential functions like movement, sensors, and sound as well as more complex NXT-G features like synchronizing multiple operations. Because it's common for programs to not work quite right the first time they are run, a section of the book is dedicated to troubleshooting common problems including timing, sensor calibration, and proper debugging. Throughout the book, you'll learn best practices to help eliminate frustration when programming your robotic creations. This book is perfect for anyone with little to no previous programming experience who wants to master the art of NXT-G programming.

Lego Mindstorms NXT Power Programming


Lego Mindstorms NXT Power Programming
  • Author : John C. Hansen
  • Publisher :
  • Release : 2009
  • ISBN : 0973864974
  • Language : En, Es, Fr & De
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A set of projects explores NXT functionality and focuses on Versa, a mobile robot platform utilizing modular attachments.

LEGO MINDSTORMS EV3 Discovery Book


LEGO MINDSTORMS EV3 Discovery Book
  • Author : Laurens Valk
  • Publisher : No Starch Press
  • Release : 2014-06-14
  • ISBN : 9781593275327
  • Language : En, Es, Fr & De
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LEGO MINDSTORMS has changed the way we think about robotics by making it possible for anyone to build real, working robots. The latest MINDSTORMS set, EV3, is more powerful than ever, and The LEGO MINDSTORMS EV3 Discovery Book is the complete, beginner-friendly guide you need to get started. Begin with the basics as you build and program a simple robot to experiment with motors, sensors, and EV3 programming. Then you’ll move on to a series of increasingly sophisticated robots that will show you how to work with advanced programming techniques like data wires, variables, and custom-made programming blocks. You’ll also learn essential building techniques like how to use beams, gears, and connector blocks effectively in your own designs. Master the possibilities of the EV3 set as you build and program: * The EXPLOR3R, a wheeled vehicle that uses sensors to navigate around a room and follow lines * The FORMULA EV3 RACE CAR, a streamlined remote-controlled race car * ANTY, a six-legged walking creature that adapts its behavior to its surroundings * SK3TCHBOT, a robot that lets you play games on the EV3 screen * The SNATCH3R, a robotic arm that can autonomously find, grab, lift, and move the infrared beacon * LAVA R3X, a humanoid robot that walks and talks More than 150 building and programming challenges throughout encourage you to think creatively and apply what you’ve learned to invent your own robots. With The LEGO MINDSTORMS EV3 Discovery Book as your guide, you’ll be building your own out-of-this-world creations in no time! Requirements: One LEGO MINDSTORMS EV3 set (LEGO SET #31313)

Winning LEGO MINDSTORMS Programming


Winning LEGO MINDSTORMS Programming
  • Author : James Trobaugh
  • Publisher : Apress
  • Release : 2012-12-22
  • ISBN : 9781430245377
  • Language : En, Es, Fr & De
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Winning LEGO MINDSTORMS Programming is your ticket to successfully programming for fun and competition with LEGO MINDSTORMS and the NXT-G programming language commonly used in FIRST LEGO League events. The book is a companion title to author James Trobaugh’s acclaimed book on physical robot design, Winning Design!. This new book focuses squarely on the programming side of working with MINDSTORMS. Together the two books put you on a rock-solid foundation for creating with LEGO MINDSTORMS, whether for fun at home or in competition with a team. Winning LEGO MINDSTORMS Programming sets the stage by emphasizing the importance of up front planning, and thinking about the challenge to be met. Learn to evaluate possible solutions by sanity-testing their logic before you put the effort into actually writing the code. Then choose your best option and write the code applying the techniques in this book. Take advantage of language features such as MyBlocks to enhance reliability and create easy-to-debug code. Manage your code as you change and improve it so that you can trace what you’ve done and fall back if needed. Avoid common programming pitfalls. Work powerfully with teammates to conquer competition challenges of all types. Provides solid techniques similar to those used by professional programmers, and optimized for the LEGO MINDSTORMS platform. Addresses key tasks important to competition such as line detection, line following, squaring of corners, motor stall detection, and more. Compliments Winning Design! by tackling the programming side of competition.