Tasha’s Cauldron Of Everything Books

Click Get Book Button To Download or read online Tasha’s Cauldron Of Everything books, Available in PDF, ePub, Tuebl and Kindle. This site is like a library, Use search box in the widget to get ebook that you want.

Intelligent Projects Using Python


Intelligent Projects Using Python
  • Author : Santanu Pattanayak
  • Publisher : Packt Publishing Ltd
  • Release : 2019-01-31
  • ISBN : 9781788994866
  • Language : En, Es, Fr & De
GET BOOK

This book includes 9 projects on building smart and practical AI-based systems. These projects cover solutions to different domain-specific problems in healthcare, e-commerce and more. With this book, you will apply different machine learning and deep learning techniques and learn how to build your own intelligent applications for smart ...

Heroes Feast Dungeons Dragons


Heroes  Feast  Dungeons   Dragons
  • Author : Kyle Newman
  • Publisher : Ten Speed Press
  • Release : 2020-10-27
  • ISBN : 9781984858917
  • Language : En, Es, Fr & De
GET BOOK

NEW YORK TIMES BESTSELLER • 80 recipes inspired by the magical world of Dungeons & Dragons “Ready a tall tankard of mead and brace yourself for a culinary journey to match any quest!”—Tom Morello, Rage Against the Machine From the D&D experts behind Dungeons & Dragons Art & Arcana comes a cookbook that invites fantasy lovers to celebrate the unique culinary creations and traditions of their favorite fictional cultures. With this book, you can prepare dishes delicate enough to dine like elves and their drow cousins or hearty enough to feast like a dwarven clan or an orcish horde. All eighty dishes—developed by a professional chef—are delicious, easy to prepare, and composed of wholesome ingredients readily found in our world. Heroes’ Feast includes recipes for snacking, such as Elven Bread, Iron Rations, savory Hand Pies, and Orc Bacon, as well as hearty vegetarian, meaty, and fish mains, such as Amphail Braised Beef, Hommlet Golden Brown Roasted Turkey, Drow Mushroom Steaks, and Pan-Fried Knucklehead Trout—all which pair perfectly with a side of Otik’s famous fried spiced potatoes. There are also featured desserts and cocktails—such as Heartlands Rose Apple and Blackberry Pie, Trolltide Candied Apples, Evermead, Potion of Restoration, and Goodberry Blend—and everything in between, to satisfy a craving for any adventure.

Dungeon Master s Guide


Dungeon Master s Guide
  • Author : Wizards of the Coast
  • Publisher :
  • Release : 2012
  • ISBN : 0786962453
  • Language : En, Es, Fr & De
GET BOOK

Offers tips, advice, and strategies for mastering the game, Dungeons and Dragons.

The Adventures Of


The Adventures Of
  • Author : Madeline Hale
  • Publisher :
  • Release : 2018-03-31
  • ISBN : 0692092234
  • Language : En, Es, Fr & De
GET BOOK

One of the joys of tabletop RPGs such as Dungeons and Dragons, Pathfinder or D20 Modern, is simply sitting back with your friends and reminiscing about the good old days - the adventures you have shared, the dangers you have faced and the rewards you have reaped together. However, many campaigns span a great length of time and it can become burdensome to remember the finer details of your adventures.In this journal you will find everything you need to document 52 adventures, allowing for weekly groups to record their campaigns over the course of a year. Along with campaigns, this book allows you to record criticals rolled, NPCs met, cities discovered and other useful and fun things that will help you remember of all your wild adventures.

The Game Master s Book of Random Encounters


The Game Master s Book of Random Encounters
  • Author : Jeff Ashworth
  • Publisher : Media Lab Books
  • Release : 2020-09-15
  • ISBN : 1948174375
  • Language : En, Es, Fr & De
GET BOOK

For many tabletop RPG players, the joy of an in-depth game is that anything can happen. Typical adventure modules include a map of the adventure’s primary location, but every other location?whether it's a woodland clearing, a random apothecary or the depths of a temple players elect to explore?has to be improvised on the fly by the Game Master. As every GM knows, no matter how many story hooks, maps or NPCs you painstakingly create during session prep, your best-laid plans are often foiled by your players' whims, extreme skill check successes (or critical fails) or their playful refusal to stay on task. In a game packed with infinite possibilities, what are GMs supposed to do when their players choose those for which they're not prepared? The Game Master’s Book of Random Encounters provides an unbeatable solution. This massive tome is divided into location categories, each of which can stand alone as a small stop as part of a larger campaign. As an example, the “Taverns, Inns, Shops & Guild Halls” section includes maps for 19 unique spaces, as well as multiple encounter tables designed to help GMs fill in the sights, sounds, smells and proprietors of a given location, allowing for each location in the book to be augmented and populated on the fly while still ensuring memorable moments for all your players. Each map is presented at scale on grid, enabling GMs to determine exactly where all of the characters are in relation to one another and anyone (or anything) else in the space, critical information should any combat or other movement-based action occur. Perhaps more useful than its nearly 100 maps, the book's one-shot generator features all the story hooks necessary for GMs to use these maps as part of an interconnected and contained adventure. Featuring eight unique campaign drivers that lead players through several of the book's provided maps, the random tables associated with each stage in the adventure allow for nearly three million different outcomes, making The Game Master's Book of Random Encounters an incredible investment for any would-be GM. The book also includes a Random NPC Generator to help you create intriguing characters your players will love (or love to hate), as well as a Party Makeup Maker for establishing connections among your PCs so you can weave together a disparate group of adventurers with just a few dice rolls. Locations include taverns, temples, inns, animal/creature lairs, gatehouses, courts, ships, laboratories and more, with adventure hooks that run the gamut from frantic rooftop chases to deep cellar dungeon-crawls, with a total of 97 maps, more than 150 tables and millions of possible adventures. No matter where your players end up, they'll have someone or something to persuade or deceive, impress or destroy. As always, the choice is theirs. But no matter what they choose, with The Game Master's Book of Random Encounters, you'll be ready.